Monday, October 26, 2009

Plants vs. Zombies

Trying to describe Plants vs. Zombies is difficult. It's like you've suddenly become a dog with peanut butter in your mouth. It's a game for the gardener in your life with a flair for slaying the undead. Pop Cap Games really outdid themselves here. The company is much too large to call this one strictly an "indie" game, but the premise was just way too cool to pass up.
Imagine the undead have risen, and the only thing you have at your disposal to defend yourself with is a variety of lethal garden plants. These garden plants come in your standard tower-defense archetypes, and grow impossibly fast, which is a notably handy trait to have during the apocalypse. The only other actual person you encounter is your next-door neighbor, a fat boiling-pot clad redneck, to whom the scenario he finds himself in seems far too natural. He's well thought out, and very entertaining, as is the rest of the game with its cartoony animation and over-the-top varieties of zombie. At one point I was sitting on the losing end of a level, asking myself why on God's green earth that zombie was driving a Zamboni in an obviously temperate climate zone, when it hit me; "why is that zombie driving a Zamboni AT ALL?" The almanac the game provides attempts to explain the origin of each zombie variety, but with some (such as our ice-machine riding friend), even they have no words to justify the madness, which suits me just fine. There are some things I'd rather go without knowing.
One of these things is why the protagonist just happens to have such a wide selection of flora-fatale. At time of writing, I've unlocked a greater majority of the plants and fungi available, but there is still a lot of room in the inventory screen for more. Your crazy neighbor runs the game's shop out of the back of his car, and has a few handy tools and seeds to buy, but most of the inventory is actually taken from the bodies of the undead after each level, which has turned me off entirely to genetically-altered vegetables. The question entered my head more than once if these plants were available at the garden center before the zombies hit and if so, why. Maybe home defense? Varmint extermination? Pesky neighborhood dog that always craps on your lawn? We may never know.
All in all, this game comes with my recommendation. The $19.95 pricetag may seem a bit steep, but there's a lot of content, some fun minigames and a surprising longevity for a Pop Cap game. You can download a trial or buy it here.
Do the right thing, people. Play indie games. Cure cancer in Indonesian lady-boys.

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